Game Titles
Diagrams | Matrices | Thinkers
| Project Title | Blockchain | Genre | Education | Phygital | Culture |
|---|---|---|---|---|---|
| defi land | Solana | Fun Learning | TRUE | ||
| genopets | Solana | Fun Habits | TRUE | ||
| sol chicks | Solana | ? | |||
| replika.ai | ? | MV AI Companion |
Context
Analysis
Evolve a framework for analysing and comparing games for the purpose of identifying the formula for success.
- BASICS
- PROJECT TITLE
- STUDIO NAME
- BLOCKCHAIN
- GAME GENRE
- EDUCATION: Journey from onboarding to subject matter mastery
- PHYGITAL: Is action required in the real world?
- LOCATION: Primary base for production
- CULTURE
- EXPERIENCE
- HOURS PLAYED
- LAST REVIEW
- PLAYER EARNING MECHANISMS
- STAKING
- DIGITAL LAND
- FARMING
- GATHERING
- HUNTING/CAPTURE
- WINNING BATTLES
- BETTING
- TOKEN STRATEGY
- INCENTIVE MODEL TYPE
- PAY TO PLAY
- PAY TO WIN
- RUG RISKS (MAX HOLDING)
- GAME TOKENS
- NON CRYPTO TOKEN
- TOTAL GAME SUPPLY
- TOKEN NAME
- P2P TRADING
- INFLATION MECHANISM
- DEFLATION MECHANISM
- GAMEPLAY REVIEW
- TIME TO FUN
- LORE
- NFT ASSETS
- WEBSITE QUALITY
- ARTWORK
- WHITEPAPER
- SOCIAL GLUE
- LONGEVITY
- E-SPORT APPEAL
- SUSTAINED LIFE
- PRODUCTION PROGRESS
- RELEASE STAGE
- ROADMAP
- DEV TEAM COUNT
- WHITEPAPER COMPLETION
- MARKETING
- NFT MARKETING
- DISCORD
- FARCASTER
- YOUTUBE
- TIKTOK
- DAO TOKENOMICS
- GOV TOTAL SUPPLY
- DAO GOV TOKEN
- DAO VOTING MECHANISM
- GOV INFLATION
- GOV DEFLATION
- TECH STACK
- GAME ENGINE
- GAME LAUNCHER
- ON MOBILE
- WALLET
- MARKETPLACE
- DEX
- BLOCK EXPLORER
- CLOUD SERVICES
- PERSISTENCE LAYER
- SERVER LAYER
- INFRA STRATEGY
- BLOCKCHAIN CODE
- GITHUB PROFILE
- SMART CONTRACTS
- AUDITING
- BUG BOUNTY
- INFRA PROVIDERS
- AMBER GROUP
- BYFRON
- ANYBRAIN
- STUDIO COSTS
- In-game Yield Reserves
- Cost of Game Transactions
- STUDIO REVENUE
- VANITY SKINS
- NFT ROYALTIES
- DEX FEES
- DEX FEE %
Questions
Which gaming title category — play-to-earn, fully on-chain, or NFT-integrated — has demonstrated the most sustainable player retention beyond the initial token incentive phase?
- At what game quality threshold does a crypto game compete for players' time against non-crypto games rather than only within the crypto gaming niche?
- How does the token economy of the games listed here differ in their approach to preventing economic collapse from hyperinflation?
- Which game mechanic (not the token mechanism) in these titles is most responsible for retention — and could that mechanic work without the crypto layer?