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Incentive Models

The path to onboarding a billion users. A good game is a fun game.

What makes a fun game?

Free to Own

Play to Earn

First attempt at gaming, a term now linked with exploitation. As the name indicates, a person interacts under obligation over desire to play.

Context

Questions

What is the most important question this topic raises that current discourse tends to avoid or understate?

  • Which assumption in the standard framing of this topic is most likely to be wrong in a 5-year horizon?
  • How does the DePIN or agent-native lens change what matters most about this topic?
  • Which first principle, if violated, would make the analysis of this topic fundamentally incorrect?