Incentive Models
The path to onboarding a billion users. A good game is a fun game.
Free to Own
Play to Earn
First attempt at gaming, a term now linked with exploitation. As the name indicates, a person interacts under obligation over desire to play.
Context
Questions
What is the most important question this topic raises that current discourse tends to avoid or understate?
- Which assumption in the standard framing of this topic is most likely to be wrong in a 5-year horizon?
- How does the DePIN or agent-native lens change what matters most about this topic?
- Which first principle, if violated, would make the analysis of this topic fundamentally incorrect?