Skip to main content

Plans

Plans own how and who.

A plan is the bridge between a chosen priority and changed reality. It turns a why-now decision into sequenced work, named agents of change, proof signals, and review points.

Do not ask a plan to choose the problem. Do not ask a plan to prove the potential is worth it. Do not ask a plan to rank all competing bets. Those jobs happen upstream.

Decision Ladder

Use the ladder in order:

LayerOwnsQuestion
ProblemsGood vs badIs this the right gap to solve?
PotentialRisk vs rewardWhat upside opens, and what downside must be protected?
PrioritiesWhen and whyShould this win scarce attention now?
PlansHow and whoWhat bridge gets built, and which agents of change carry it?

Plan Shape

A useful plan names:

  • Outcome: what changes in reality.
  • Bridge: the smallest path from current state to desired state.
  • Agents of change: the humans, teams, AI agents, tools, systems, or institutions that carry each move.
  • Sequence: what happens first, next, and last.
  • Proof: what signal shows the bridge is holding.
  • Review: when to continue, adjust, stop, or hand off.

Agents Of Change

An agent of change is any actor that can move the system:

  • a person with judgment;
  • a team with authority;
  • a software agent with a bounded job;
  • a product surface that changes behavior;
  • a process, incentive, or institution that makes the right action easier.

Plans fail when they describe tasks but do not name who or what has the power to carry them. A task without an agent is a wish.

Quality Test

Before a plan reaches action, ask:

  • Does it follow from the chosen priority?
  • Is the first move small enough to start?
  • Are the agents of change named?
  • Does each agent have a clear job and constraint?
  • Is the proof signal visible before too much time or cost is spent?
  • Is there a review point that can change the plan?

Zoom Out

  • Upstream: Priorities - when and why.
  • Upstream: Potential - risk and reward.
  • Upstream: Problems - good and bad gaps.
  • Measure: Scoreboard - whether the plan changed reality.
  • System: Systems - loops that make plans repeatable.

Questions

  • What is the smallest bridge that could prove the priority?
  • Who or what is the agent of change for each move?
  • What signal would tell us to keep going, change course, or stop?