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Matt Mischewski

Senior frontend engineer with production Sui ecosystem experience — deployed Move modules, TypeScript SDK clients, and wallet safety patterns designed after a real seed phrase loss event. Built a cross-domain platform solo across telecom, healthcare, and Web3, making architectural decisions at every layer from database schema to deployment. Mechanical engineering background means I think in systems, constraints, and feedback loops — not just features.

matt@dreamineering.com | Whangaparaoa, NZ (Remote) | LinkedIn | GitHub


Experience

Founder & Lead Engineer — Dreamineering (2023–Present)

Designed and solo-built a venture platform where humans and AI agents share identical business logic paths — making the architectural decision to enforce hexagonal boundaries so domain logic stays portable across any client surface (web, mobile, agent).

  • Architected for portability — isolated domain and AI layers carry zero infrastructure dependencies, enabling the same business logic to run in React Server Components, client bundles, or agent workflows without modification
  • Shipped Sui smart contracts — wrote and deployed 12 Move modules (identity, loyalty, links, collision, DePIN, governance) with 5 TypeScript SDK clients, choosing Sui's object model specifically because resources can't be accidentally destroyed at the language level
  • Redesigned wallet interaction after a real loss event — after Solana Mobile's Seed Vault silently deleted a seed phrase (~$10K), designed and built five safety patterns: transaction simulation before signing, balance-aware guards on destructive operations, and multi-step nuclear warnings — now adapting these for Sui's PTB model
  • Built multi-chain abstraction — shared TypeScript clients across Sui, Solana, and EVM in one monorepo, so contract updates propagate to all clients in a single PR
  • Designed an AI orchestration system — 5 autonomous agent teams coordinated through database-native planning, producing 390 merged PRs at 96% task completion rate
  • Created a commissioning model (borrowed from factory engineering) that scores 208 database entities by maturity — surfacing exactly where the gaps are instead of guessing what to build next

Stack: TypeScript, Next.js 15, React, TailwindCSS v4, Drizzle ORM, PostgreSQL, Nx, Playwright, Move (Sui), Rust (Solana/Anchor), Vercel AI SDK


Web3 Game Strategist — Dynasty Studios (2022)

Designed tokenomics and smart contract architecture for a Web3 gaming platform — balancing game economy stability with token holder incentives. Built simulation tools that let non-technical game designers iterate on economic mechanics without touching code.


Business Analyst & Developer — Gensolve (2014–2021)

Healthcare practice management SaaS serving ~200 clinics across NZ and Australia.

  • Reduced clinic onboarding from weeks to days — engineered an ETL pipeline that migrated 50+ incompatible data formats into a unified model, with a staging environment where non-technical staff could review transformed data before go-live
  • Turned integration into configuration — designed an extensible adapter framework so new source systems became a config file, not a project
  • Owned the full data pipeline end-to-end: extraction, validation, staging UI, import, and reconciliation

Product Manager & SME — Subex / WorldCom (2000–2006)

Telecom decision support, routing optimization, and revenue assurance across 4 countries.

  • Cut RFP response from days to hours — built a unified routing optimization tool that aggregated 4 siloed carrier systems into a single decision view
  • Eliminated arbitrage losses — designed a reference data system that kept routing rules current, preventing revenue leakage from outdated carrier agreements
  • Bridged technical and commercial — worked across network ops, trading, finance, and legal to translate business requirements into technical specifications

Project Engineer — Ashton Project Services (1996–1998)

Factory design, build, and commissioning for industrial facilities. Process control, feedback loops, capacity planning, all-trades coordination. This is where I learned that systems thinking transfers across every domain — the commissioning model I use for software comes directly from tracking factory equipment through discrete build states.


Education

Mechanical Engineering — Waikato Institute of Technology, NZ (1992–1994)

Systems thinking, thermodynamics, process control, and constraint-based design. The engineering discipline that underpins how I approach software architecture.


Portfolio