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Business Idea Checklist

7 stages. Every stage has a kill signal. Evolved from a venture killed at composite 18.

Creator economy experience or deep research

Platform dependency economics, algorithm anxiety, 30-50% tax thesis documented

10+ creator conversations about platform dependency

Zero done. All pain evidence is secondary research.

Tokenization/web3 technical capability

Design-first positioning assumed. No prototype, no technical build yet.

Research is solid. Conversations are zero. Technical capability is the hardest gap to close.

Platform dependency pain documented (30-50% tax)

Patreon 5-12%, YouTube 30%, App Store 30% — all secondary sources

Algorithm anxiety surveys referenced

67% of full-time creators report audience anxiety. Source: Creator Economy survey data.

Specific creator segment identified and interviewed

ICP not locked. Digital creators, musicians, fitness — all projected, none confirmed.

Existing solutions mapped and gaps confirmed

Patreon, Ko-fi, Fourthwall, Thirdweb, Rally analysed. Gap assessment is theoretical.

Map-Mint-Distribute-Compound framework documented

Four-step loyalty model: audit platform dependency, design passes, distribute to fans, compound retention.

MVP pass minting flow prototyped

No prototype. No technical implementation. Design-first claim unverified.

Fan UX tested (one-click, no wallet)

Core differentiator is invisible web3. Untested. Wallet friction is the kill signal.

The framework is the idea. The prototype is the proof. Without it, nothing is validated.

3 pilot creators committed

Zero outreach done. Target: 3 pilots within 90 days of first conversation.

A/B retention test designed (tokenized vs non)

Core hypothesis unverified. If no lift in A/B, kill the venture.

First pass minted and distributed

Nothing deployed. prettymint.co registered only.

Kill signal: zero pilot commitments after 50 outreach conversations. No exceptions.

Pricing tiers defined (Audit $1,500, Builder $1,500/mo, Architect $3,500/mo)

Three tiers match creator economy willingness to invest. Conviction: LOW until validated.

Unit economics modeled (60%+ gross margin target)

Loyalty Audit: 87% margin. Mint Builder: 60%. Ecosystem Architect: 60%. LTV:CAC estimated 8:1.

First paying creator

$0 MRR. Pre-idea stage. No revenue of any kind.

LTV:CAC validated

8:1 estimate is a model. Actual data requires first referral cycle (~6 months).

Referral mechanics designed (fan passes as social currency)

Each loyal fan brings two more. Pass portability drives organic sharing. Thesis only.

Content strategy live

Berley trail model applies here. Platform dependency pain is the topic. Zero published.

First organic inbound lead

No inbound. No audience. No published content yet.

Templated delivery process

Loyalty Audit template does not exist yet. Target: after first 3 audits delivered.

Junior can deliver audit with template

Requires template + quality gate. Not possible at current stage.

Self-serve minting tools scoped

Stage 2 (Month 12-24) target. Productized service requires working service first.

Kill signals and feedback metrics — coming soon

Digital content creators first. Highest pain and fastest to validate. Gaming last — readiness too low to prioritize.

VerticalPainReadinessCompetition
Digital Content Creators ($50K-500K/yr)HIGHMEDIUMHIGH
DTC e-commerce brandsMEDIUMHIGHMEDIUM
Gaming / esports communitiesHIGHLOWLOW
Music artists / labelsHIGHLOWMEDIUM
Fitness / wellness creatorsMEDIUMMEDIUMHIGH
Overall Progress7 / 23 items

Framework documented. Conversations zero. The next 4 stages require leaving the building.

Questions

Which validation gap kills this venture fastest — creator disinterest, fan friction, or zero retention lift from tokenization?

  • Is "invisible web3" a real advantage or a positioning claim that collapses on first creator conversation?
  • Which creator segment will commit to a pilot first — digital content, music, or fitness?
  • If the A/B test shows no retention lift, does the business model survive without the tokenization thesis?
  • At what stage does a pretty brand in an ugly space become a liability instead of a differentiator?