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Archetypes

All the world is a stage is

All that we are is a state of mind. All that we can decide is how to bee.

The Tight Five

Not personality types. Modes of being. Roles you step into. Parts you play.

MindActivate when...Fights for
DreamerPossibility seems impossibleVision
EngineerVision needs a pathFeasibility
RealistStories need groundingTruth
CoachPeople need unlockingPotential
PhilosopherDirection feels wrongMeaning

Plan your day. Tag each block with the mode you'll need. Step into character before you start.

The Enemy

Avoid the weak-willed and self-interested. Learn to recognise. Do not become.

Easy times create weak people. Weak people create hard times. Hard times create disciplined people. Disciplined people create good times.

  • The Nice Guy — agreeable but hollow
  • The Complainer — drains energy, offers nothing
  • The Drama Magnet — chaos follows them
  • The Naysayer — kills ideas before birth
  • The Victim — blame without agency
  • The Toxic Positivist — denial dressed as optimism
  • The Manipulator — self-interest disguised as help
  • The Time Vampire — takes without reciprocity

The Enemy corrupts coordination. Identify early. Exit fast.

Context