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Game of Life

What are things that everyone needs to learn, but don't get taught?

All the world's a stage, and all the men and women merely Players, they have their exits and their entrances, and one man in his time plays many parts.

Games are designed to frustrate players, forcing them to adapt by learning new systems and rules, which builds transferable skills for the real world. For information to be valuable it needs to be understandable and actionable. Game provide a system to explore your own learning curve at a rate the maintains a flow state.

Context

Journey

Playing games builds confidence you can adapt to challenging situations. How would you make a game that helps with experiencing taking one-way decisions?