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Teamwork

The leader is the one that knows what to do next.

Great teams have the discipline to continuously improve systems that share actionable wisdom. Better connections enables people to make better decisions; Better decisions make better organisations;

Subjects

To innovate effectively with a small, cohesive team, consider the following strategies:

Potential

In the age of 1000x leverage, tight teams will achieve exponential returns.

  • Shows a desire to be competitive
  • Team players are good communicators
  • Enjoy social engagement
  • Willing to learn and teach
  • Playing to win but with the right attitude

What can be taken from sport and music bands on coordinated collaboration?

Alignment

If you can't define success how can you hope to achieve it?

Invest time and energy to define what success feels and looks like.

  • Time and Energy
  • Trust and Goodwill
  • Money and Incentives
  • Real World Assets

Cohesion

Maximize spread and depth of capabilities across minimum resources with no cognitive dissonance by fostering a strong sense of unity and shared purpose:

  • Clearly define the team's mission and objectives
  • Encourage social bonding through team-building activities
  • Recognize and celebrate collective achievements

Selection

Build a Focused, Diverse Team: Create a small team (ideally 5-8 people) with complementary skills and diverse perspectives. Ensure each member brings unique value and can contribute across multiple areas. Select individuals who are:

  • Passionate about the problem you're solving
  • Comfortable with ambiguity and rapid iteration
  • Strong communicators and collaborators

Communication

Foster Open Communication: Encourage frequent, honest dialogue within the team. Create an environment where:

  • Embrace the darkness.
  • All ideas are welcomed and considered
  • Team members feel safe sharing unconventional thoughts
  • Feedback is given and received constructively

Experimentation

Embrace Experimentation: Adopt a culture that values learning through trial and error:

  • Set clear but flexible goals that allow for creative approaches
  • Celebrate "intelligent failures" as learning opportunities
  • Incorporate regular "experimentation days" or hackathons

Resources

Provide Necessary Resources: Equip your team with the tools and support they need to innovate:

  • Invest in relevant technology and training
  • Allocate dedicated time for creative thinking and exploration
  • Offer access to industry experts or mentors when needed

Minimize Bureaucracy

Streamline processes to enable rapid decision-making and execution:

  • Empower the team to make autonomous decisions
  • Reduce unnecessary approvals or red tape
  • Focus on outcomes rather than rigid procedures

Mental Fitness

Develop resilience and resolve: Create an environment where team members feel comfortable taking risks:

  • Encourage open sharing of ideas without fear of judgment
  • Support team members even when attempts fail
  • Provide constructive feedback to boost confidence and growth

Incentives

Five key domains that influence behavior and emotional responses in social contexts.

  1. Status: This refers to our relative importance to others. In the workplace, it's about how we perceive our position in the hierarchy.
    • Threat response: Feeling undervalued or inferior can trigger stress.
    • Reward response: Recognition, praise, or promotion can boost motivation.
  2. Certainty: This is about our ability to predict the future.
    • Threat response: Ambiguity or lack of clear information can cause anxiety.
    • Reward response: Clear expectations and transparency can increase comfort and productivity.
  3. Autonomy: This relates to our sense of control over our environment.
    • Threat response: Micromanagement can lead to frustration and disengagement.
    • Reward response: Having choices and the ability to make decisions increases satisfaction.
  4. Relatedness: This is our sense of connection to and safety with others.
    • Threat response: Feeling isolated or excluded can lead to decreased cooperation.
    • Reward response: Team-building activities and inclusive practices can enhance collaboration.
  5. Fairness: This is our perception of fair exchanges and treatment.
    • Threat response: Perceived unfairness can lead to resentment and decreased trust.
    • Reward response: Transparent processes and equal treatment can increase engagement and loyalty.

The model is based on two key principles from neuroscience:

  1. The brain treats social needs similarly to basic survival needs.
  2. The brain's primary organizing principle is to minimize danger (avoid) and maximize reward (approach).

When these five domains are satisfied, they activate the brain's reward circuitry, leading to increased engagement, collaboration, and productivity. Conversely, when these needs are threatened, it can trigger a 'threat response', leading to reduced cognitive performance, increased stress, and decreased collaboration.

In practice, leaders and organizations can use the SCARF model to:

  1. Design better feedback processes (Status)
  2. Improve change management strategies (Certainty)
  3. Empower employees (Autonomy)
  4. Foster a more inclusive work environment (Relatedness)
  5. Ensure transparent and fair decision-making processes (Fairness)

By being mindful of these five domains, leaders can create environments that minimize threat responses and maximize reward responses, leading to more effective and harmonious workplaces.

Systems

Every good investor ultimately makes decisions based on their belief in the team.

first principles of flow

If you invest heavily in a few smart people, you have a very small learning surface exposed: there is only so much even very bright people can learn at one time. Whereas when the entire team meets a certain standard for competence, there is a very large learning surface exposed and the team is able to absorb more information.

Evolve systems to improve collaborative co-ordination.

  1. Identify Waste
  2. Model Method
  3. Improve Quality
  4. Amplify Output
  5. Quicken Cycle Time
  6. Automate